Learn Climate Change
How might we inspire learners to take action to fight climate change?
̌
From the homepage, learners access a series of experiences about climate change. Their goal is to answer: what is the future of life on Earth?
After choosing an experience, the learner receives a simple overview of the contents.
All you need are clean, simple splash screens that briefly preview what the learner will discover in the experience. Ask your introductory screens a Marie Kondo question: “does this spark joy?”. Hug the bulky, dated players that surround e-learning, and let them go. Your learners will thank you for tidying up.
One guiding principle of this project was to evoke curiosity. By asking simple and thought provoking questions, we can encourage learners to begin to ask those questions in their everyday lives.
"Choose your own adventure" pathways target two adult learning principles: adults are self-directed and relevancy-oriented.
Learners investigate the changes in Earth’s climate over the recent past.
Learners engage with a simulated earth by modifying factors and seeing their impact on the climate.
Pulling the different levers and being able to compare their effects side-by-side demonstrates the enormous impact that humans have on the climate.
Learners also engage with a simulation whereby they can test different climate interventions.
At the end of the experience, learners are asked to decide what our warming limits should be, and to justify their stance.
Instead of your traditional summative, multiple-choice assessment, learners are asked to complete a project-based learning assignment.
This project is called the “Blue Planet Report”, and is centered around the big question: what is the future of life on Earth?
Learners synthesize the data they collected throughout the experience to build a holistic picture of a changing Earth and design a plan to address it.
BioBeyond Introduction Video